• DocumentCode
    948788
  • Title

    Discontinuity meshing for accurate radiosity

  • Author

    Lischinski, Dani ; Tampieri, Filippo ; Greenberg, Donald P.

  • Author_Institution
    Cornell Univ., Ithaca, NY, USA
  • Volume
    12
  • Issue
    6
  • fYear
    1992
  • Firstpage
    25
  • Lastpage
    39
  • Abstract
    An algorithm for compactly and accurately capturing the illumination of a diffuse polyhedral environment caused by an area light source is presented. The algorithm constructs a discontinuity mesh that explicitly represents discontinuities in the radiance function as boundaries between mesh elements. A piecewise quadratic interpolant is used to approximate the radiance function, preserving the discontinuities associated with the edges in the mesh.<>
  • Keywords
    computational geometry; ray tracing; rendering (computer graphics); accurate radiosity; area light source; diffuse polyhedral environment; discontinuity mesh; discontinuity meshing; illumination; photorealism; piecewise quadratic interpolant; radiance function; Bidirectional control; Computational modeling; Computer simulation; Geometry; Interpolation; Light sources; Lighting; Ray tracing; Shape; Tail;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.163622
  • Filename
    163622