DocumentCode :
952849
Title :
Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection
Author :
Coming, Daniel S. ; Staadt, Oliver G.
Author_Institution :
Univ. of California, Davis
Volume :
14
Issue :
1
fYear :
2008
Firstpage :
1
Lastpage :
12
Abstract :
We propose an acceleration scheme for many-body dynamic collision detection at interactive rates. We use the Velocity-Aligned Discrete Oriented Polytope (VADOP), a tight bounding volume representation that offers fast update rates and which is particularly suitable for applications with many fast-moving objects. The axes selection that determines the shape of our bounding volumes is based on spherical coverings. We demonstrate that we can robustly detect collisions that are missed by pseudodynamic collision detection schemes with even greater performance due to substantial collision pruning by our bounding volumes.
Keywords :
computational geometry; rendering (computer graphics); virtual reality; bounding volume representation; pseudodynamic collision detection scheme; rendering; velocity-aligned discrete oriented polytope; virtual reality; boundary representations; collision detection; continuous collision detection; dynamic collision detection; physically-based modeling; virtual reality; Algorithms; Artificial Intelligence; Computer Graphics; Computer Simulation; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Models, Theoretical; Motion; Numerical Analysis, Computer-Assisted; Pattern Recognition, Automated; Signal Processing, Computer-Assisted; User-Computer Interface;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/TVCG.2007.70405
Filename :
4359963
Link To Document :
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