• DocumentCode
    952849
  • Title

    Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection

  • Author

    Coming, Daniel S. ; Staadt, Oliver G.

  • Author_Institution
    Univ. of California, Davis
  • Volume
    14
  • Issue
    1
  • fYear
    2008
  • Firstpage
    1
  • Lastpage
    12
  • Abstract
    We propose an acceleration scheme for many-body dynamic collision detection at interactive rates. We use the Velocity-Aligned Discrete Oriented Polytope (VADOP), a tight bounding volume representation that offers fast update rates and which is particularly suitable for applications with many fast-moving objects. The axes selection that determines the shape of our bounding volumes is based on spherical coverings. We demonstrate that we can robustly detect collisions that are missed by pseudodynamic collision detection schemes with even greater performance due to substantial collision pruning by our bounding volumes.
  • Keywords
    computational geometry; rendering (computer graphics); virtual reality; bounding volume representation; pseudodynamic collision detection scheme; rendering; velocity-aligned discrete oriented polytope; virtual reality; boundary representations; collision detection; continuous collision detection; dynamic collision detection; physically-based modeling; virtual reality; Algorithms; Artificial Intelligence; Computer Graphics; Computer Simulation; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Models, Theoretical; Motion; Numerical Analysis, Computer-Assisted; Pattern Recognition, Automated; Signal Processing, Computer-Assisted; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2007.70405
  • Filename
    4359963