DocumentCode
952849
Title
Velocity-Aligned Discrete Oriented Polytopes for Dynamic Collision Detection
Author
Coming, Daniel S. ; Staadt, Oliver G.
Author_Institution
Univ. of California, Davis
Volume
14
Issue
1
fYear
2008
Firstpage
1
Lastpage
12
Abstract
We propose an acceleration scheme for many-body dynamic collision detection at interactive rates. We use the Velocity-Aligned Discrete Oriented Polytope (VADOP), a tight bounding volume representation that offers fast update rates and which is particularly suitable for applications with many fast-moving objects. The axes selection that determines the shape of our bounding volumes is based on spherical coverings. We demonstrate that we can robustly detect collisions that are missed by pseudodynamic collision detection schemes with even greater performance due to substantial collision pruning by our bounding volumes.
Keywords
computational geometry; rendering (computer graphics); virtual reality; bounding volume representation; pseudodynamic collision detection scheme; rendering; velocity-aligned discrete oriented polytope; virtual reality; boundary representations; collision detection; continuous collision detection; dynamic collision detection; physically-based modeling; virtual reality; Algorithms; Artificial Intelligence; Computer Graphics; Computer Simulation; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Models, Theoretical; Motion; Numerical Analysis, Computer-Assisted; Pattern Recognition, Automated; Signal Processing, Computer-Assisted; User-Computer Interface;
fLanguage
English
Journal_Title
Visualization and Computer Graphics, IEEE Transactions on
Publisher
ieee
ISSN
1077-2626
Type
jour
DOI
10.1109/TVCG.2007.70405
Filename
4359963
Link To Document