• DocumentCode
    957976
  • Title

    Special Cinematographic Effects with Virtual Movie Cameras

  • Author

    Magnenat-Thalmann, N. ; Thalmann, D.

  • Author_Institution
    University of Montreal
  • Volume
    6
  • Issue
    4
  • fYear
    1986
  • fDate
    4/1/1986 12:00:00 AM
  • Firstpage
    43
  • Lastpage
    50
  • Abstract
    The term "virtual camera" is often used in computer graphics, but it usually represents a mere abstraction for labeling the projection mechanism from 2D to 3D. We believe that a virtual camera should be a software entity that can be manipulated in the same way as cameramen manipulate real cameras. This article presents a model of a virtual movie camera and describes typical effects used by cameramen, including panning, tilting, tracking, zooming and spinning. Matte effects are introduced using an actorbased polygonal clipping method, and practical examples of such multiple-image effects as fades and wipes are presented.
  • Keywords
    Animation; Cameras; Computer graphics; Filters; Image generation; Motion pictures; Packaging; Spinning; Three dimensional displays; Two dimensional displays;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1986.276719
  • Filename
    4056865