• DocumentCode
    958183
  • Title

    A Theory of Productivity in the Creative Process

  • Author

    Brady, James T.

  • Author_Institution
    IBM General Products Division
  • Volume
    6
  • Issue
    5
  • fYear
    1986
  • fDate
    5/1/1986 12:00:00 AM
  • Firstpage
    25
  • Lastpage
    34
  • Abstract
    In the early 1980´s, large computing systems became capable of supporting response times of 300 ms for transactions consisting of 500,000 instructions. In interactive environments this produced an unexpectedly large (±100 percent) increase in the productivity of scientists, engineers, and programmers. An investigation of the findings by cognitive researchers led to a reconciliation of the productivity improvement and response time. This article examines the implications of this, and suggests several strategies for further productivity improvements. Cognitive research models are augmented with additional theory to develop an analytic model of interaction between the problem-solver and the computational system. This analytic model predicts that improvements in system response time and data entry technology can produce even greater gains in productivity.
  • Keywords
    Delay; Functional programming; Graphics; Problem-solving; Productivity; Programming profession; Software performance; Testing;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1986.276789
  • Filename
    4056888