DocumentCode :
958791
Title :
The Computer Graphics Virtual Device Interface
Author :
Powers, Thomas ; Frankel, Andrea ; Arnold, Dorian
Author_Institution :
Digital Equipment Corp.
Volume :
6
Issue :
8
fYear :
1986
Firstpage :
33
Lastpage :
41
Abstract :
Decisions about which functions to include in systems like PHIGS and GKS-3D are based primarily on the tasks users want performed, such as direct support for 3D operations. The design criteria for device interface systems like the Computer Graphics Virtual Device Interface, however, must be based on what is feasible to do in a device, while still considering how to decompose tasks into hardware-realizable functions. Complicating these design decisions is the wide range of existing device technology and the breadth of usage models imposed by different task-oriented software.
Keywords :
Art; Computer graphics; Computer industry; History; Packaging; Protocols; Software standards; Standardization; User interfaces; Workstations;
fLanguage :
English
Journal_Title :
Computer Graphics and Applications, IEEE
Publisher :
ieee
ISSN :
0272-1716
Type :
jour
DOI :
10.1109/MCG.1986.276767
Filename :
4056964
Link To Document :
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