• DocumentCode
    958791
  • Title

    The Computer Graphics Virtual Device Interface

  • Author

    Powers, Thomas ; Frankel, Andrea ; Arnold, Dorian

  • Author_Institution
    Digital Equipment Corp.
  • Volume
    6
  • Issue
    8
  • fYear
    1986
  • Firstpage
    33
  • Lastpage
    41
  • Abstract
    Decisions about which functions to include in systems like PHIGS and GKS-3D are based primarily on the tasks users want performed, such as direct support for 3D operations. The design criteria for device interface systems like the Computer Graphics Virtual Device Interface, however, must be based on what is feasible to do in a device, while still considering how to decompose tasks into hardware-realizable functions. Complicating these design decisions is the wide range of existing device technology and the breadth of usage models imposed by different task-oriented software.
  • Keywords
    Art; Computer graphics; Computer industry; History; Packaging; Protocols; Software standards; Standardization; User interfaces; Workstations;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1986.276767
  • Filename
    4056964