• DocumentCode
    958972
  • Title

    A General Version of Crow´s Shadow Volumes

  • Author

    Bergeron, Philippe

  • Author_Institution
    Digital Productions
  • Volume
    6
  • Issue
    9
  • fYear
    1986
  • Firstpage
    17
  • Lastpage
    28
  • Abstract
    In 1977 Frank Crow introduced a new class of algorithm for the generation of shadows. His technique, based on the concept of shadow volumes, assumes a polygonal database and a constrained environment. For example, polyhedrons must be closed, and polygons must be planar. This article presents a new version of Crow´s algorithm, developed at the Universite de Montreal, which attempts a less constrained environment. The method has allowed the handling of both open and closed models and nonplanar polygons with the viewpoint anywhere, including any shadow volume. It does not, however, sacrifice the essential features of Crow´s original version: penetration between polygons is allowed and any number of light sources can be defined anywhere in 3D space, including the view volume and any shadow volume. The method has been used successfully in the film Tony de Peltrie and is easily incorporated into an existing scan-line, hidden-surface algorithm.
  • Keywords
    Aerospace simulation; Application software; Casting; Computer displays; Helium; Image edge detection; Image generation; Light sources; Lighting; Production;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1986.276543
  • Filename
    4056984