• DocumentCode
    959996
  • Title

    Block coding of graphics: A tutorial review

  • Author

    Kunt, Murant ; Johnsen, O.

  • Author_Institution
    Ecole Polytechnique Federale de Lausanne, Lausanne, Switzerland
  • Volume
    68
  • Issue
    7
  • fYear
    1980
  • fDate
    7/1/1980 12:00:00 AM
  • Firstpage
    770
  • Lastpage
    786
  • Abstract
    This paper gives a review of block coding for picture data compression. Block coding has been devised primarily for coding of graphics, but it has subsequently been extended to multilevel pictures. All the proposed codes are simple suboptimum prefix codes. Their simplicity make them suitable for real-time applications. Although blocks can be of any shape, higher efficiencies are obtained with two-dimensional blocks, thus exploiting the inherent two-dimensional correlation of pictures. According to the value of a preset parameter, block coding can be either information lossless or information lossy. In the former case, the original digitized picture can be exactly reconstructed from its coded version. In the latter case, where the compression is much higher, distortions possess easily identified features. An appropriate filtering can restore the decoded picture satisfactorily. With a slight increase in complexity, block coding can be made adaptive in a number of ways, leading to much higher compressions. For each case, comprehensive theoretical models are developed to predict the performances and to optimize the parameters. The dependence of the compression ratio on image resolution for each specific code is also examined.
  • Keywords
    Block codes; Data compression; Decoding; Filtering; Graphics; Image coding; Image reconstruction; Image restoration; Shape; Tutorial;
  • fLanguage
    English
  • Journal_Title
    Proceedings of the IEEE
  • Publisher
    ieee
  • ISSN
    0018-9219
  • Type

    jour

  • DOI
    10.1109/PROC.1980.11743
  • Filename
    1456012