• DocumentCode
    960198
  • Title

    Fourier Synthesis of Ocean Scenes

  • Author

    Mastin, Gary A. ; Watterberg, Peter A. ; Mareda, John F.

  • Author_Institution
    Sandia National Laboratories
  • Volume
    7
  • Issue
    3
  • fYear
    1987
  • fDate
    3/1/1987 12:00:00 AM
  • Firstpage
    16
  • Lastpage
    23
  • Abstract
    Considerable interest in scene synthesis has focused on fractal techniques such as 1/f noise filtering. However, these techniques produce poor synthetic ocean scenes. A superior technique is presented here that used an empirical sea spectrum model to represent a fully developed sea in nautre. A computer program has been written whereby a user supplies a wind velocity, and a two-dimensional Fourier-domain filter is created whose shape is decribed by the modified Pierson-Moskowitz spectrum. A white-noise image can then be filtered and rendered with a ray-tracing algorithm to produce a realistic ocean scene. Wave motion may be invoked by manipulating teh phase of the Fourier-transormed white-noise image. Several phase-manipulating techniques have been implemented.
  • Keywords
    1f noise; Fractals; Rough surfaces;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/MCG.1987.276961
  • Filename
    4057127