• DocumentCode
    964746
  • Title

    A Flexible Multi-Volume Shader Framework for Arbitrarily Intersecting Multi-Resolution Datasets

  • Author

    Plate, J. ; Holtkaemper, T. ; Froehlich, B.

  • Author_Institution
    Bauhaus-Univ. Weimar, Weimar
  • Volume
    13
  • Issue
    6
  • fYear
    2007
  • Firstpage
    1584
  • Lastpage
    1591
  • Abstract
    We present a powerful framework for 3D-texture-based rendering of multiple arbitrarily intersecting volumetric datasets. Each volume is represented by a multi-resolution octree-based structure and we use out-of-core techniques to support extremely large volumes. Users define a set of convex polyhedral volume lenses, which may be associated with one or more volumetric datasets. The volumes or the lenses can be interactively moved around while the region inside each lens is rendered using interactively defined multi-volume shaders. Our rendering pipeline splits each lens into multiple convex regions such that each region is homogenous and contains a fixed number of volumes. Each such region is further split by the brick boundaries of the associated octree representations. The resulting puzzle of lens fragments is sorted in front-to-back or back-to-front order using a combination of a view-dependent octree traversal and a GPU-based depth peeling technique. Our current implementation uses slice-based volume rendering and allows interactive roaming through multiple intersecting multi-gigabyte volumes.
  • Keywords
    octrees; rendering (computer graphics); 3D-texture-based rendering; GPU-based depth peeling technique; convex polyhedral volume lenses; flexible multivolume shader framework; intersecting multiresolution datasets; multiple intersecting multi-gigabyte volumes; multiresolution octree-based structure; out-of-core techniques; slice-based volume rendering; view-dependent octree traversal; volumetric datasets; Data visualization; Displays; Geometry; Graphics; Lenses; Petroleum; Pipelines; Rendering (computer graphics); Solids; Spatial resolution; Multi-volume visualization; constructive solid geometry; display algorithms; shading;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2007.70534
  • Filename
    4376190