DocumentCode
965250
Title
Volumetric Attribute Filtering and Interactive Visualization Using the Max-Tree Representation
Author
Westenberg, Michel A. ; Roerdink, Jos B T M ; Wilkinson, Michael H F
Author_Institution
Univ. of Groningen, Groningen
Volume
16
Issue
12
fYear
2007
Firstpage
2943
Lastpage
2952
Abstract
The Max-Tree designed for morphological attribute filtering in image processing, is a data structure in which the nodes represent connected components for all threshold levels in a data set. Attribute filters compute some attribute describing the shape or size of each connected component and then decide which components to keep or to discard. In this paper, we augment the basic Max-Tree data structure such that interactive volumetric filtering and visualization becomes possible. We introduce extensions that allow (1) direct, splatting-based, volume rendering; (2) representation of the Max-Tree on graphics hardware; and (3) fast active cell selection for isosurface generation. In all three cases, we can use the Max-Tree representation for visualization directly, without needing to reconstruct the volumetric data explicitly. We show that both filtering and visualization can be performed at interactive frame rates, ranging between 2.4 and 32 frames per seconds. In contrast, a standard texture-based volume visualization method manages only between 0.5 and 1.8 frames per second. For isovalue browsing, the experimental results show that the performance is comparable to the performance of an interval tree, where our method has the advantage that both filter threshold browsing and isolevel browsing are fast. It is shown that the methods using graphics hardware can be extended to other connected filters.
Keywords
data visualisation; image reconstruction; rendering (computer graphics); tree data structures; Max-Tree data structure; Max-Tree representation; attribute filters; graphics hardware; image processing; interactive visualization; interactive volumetric filtering; isosurface generation; morphological attribute filtering; standard texture-based volume visualization; volume rendering; volumetric attribute filtering; volumetric data reconstruction; volumetric visualization; Data structures; Data visualization; Filtering; Filters; Graphics; Hardware; Image processing; Isosurfaces; Rendering (computer graphics); Shape; Connected filters; Max-Tree; mathematical morphology; nonlinear filtering; volume visualization; Algorithms; Computer Graphics; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Information Storage and Retrieval; Reproducibility of Results; Sensitivity and Specificity; User-Computer Interface;
fLanguage
English
Journal_Title
Image Processing, IEEE Transactions on
Publisher
ieee
ISSN
1057-7149
Type
jour
DOI
10.1109/TIP.2007.909317
Filename
4376245
Link To Document