• DocumentCode
    965714
  • Title

    Motivation and Learning Progress Through Educational Games

  • Author

    Münz, Ulrich ; Schumm, Peter ; Wiesebrock, Andreas ; Allgöwer, Frank

  • Author_Institution
    Univ. of Stuttgart, Stuttgart
  • Volume
    54
  • Issue
    6
  • fYear
    2007
  • Firstpage
    3141
  • Lastpage
    3144
  • Abstract
    In engineering, we are often faced with the problem of how to teach complex theoretical material to students who are mainly interested in solving practical problems. This gap between the application-oriented expectation of the learner and the theory-focused material chosen by the lecturer may end up causing high barriers for the learning performance of the students. This becomes obvious if we recall that motivation is a cornerstone for good learning. One way to close this gap between theory and practice is educational games. In this paper, we show how educational games can exemplarily help to motivate and teach undergraduate university students in a basic automatic control course. The success of this approach can, for example, be seen from the course evaluations and feedback from our students.
  • Keywords
    computer aided instruction; computer games; control engineering education; application-oriented expectation; automatic control course; complex theoretical material teaching; educational games; learning progress; undergraduate university students; Automatic control; Computer science education; Control engineering education; Electronic learning; Feedback; Game theory; Information technology; Mathematics; Physics education; Remote laboratories; Control education; e-learning; educational games;
  • fLanguage
    English
  • Journal_Title
    Industrial Electronics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    0278-0046
  • Type

    jour

  • DOI
    10.1109/TIE.2007.907030
  • Filename
    4376292