DocumentCode :
965714
Title :
Motivation and Learning Progress Through Educational Games
Author :
Münz, Ulrich ; Schumm, Peter ; Wiesebrock, Andreas ; Allgöwer, Frank
Author_Institution :
Univ. of Stuttgart, Stuttgart
Volume :
54
Issue :
6
fYear :
2007
Firstpage :
3141
Lastpage :
3144
Abstract :
In engineering, we are often faced with the problem of how to teach complex theoretical material to students who are mainly interested in solving practical problems. This gap between the application-oriented expectation of the learner and the theory-focused material chosen by the lecturer may end up causing high barriers for the learning performance of the students. This becomes obvious if we recall that motivation is a cornerstone for good learning. One way to close this gap between theory and practice is educational games. In this paper, we show how educational games can exemplarily help to motivate and teach undergraduate university students in a basic automatic control course. The success of this approach can, for example, be seen from the course evaluations and feedback from our students.
Keywords :
computer aided instruction; computer games; control engineering education; application-oriented expectation; automatic control course; complex theoretical material teaching; educational games; learning progress; undergraduate university students; Automatic control; Computer science education; Control engineering education; Electronic learning; Feedback; Game theory; Information technology; Mathematics; Physics education; Remote laboratories; Control education; e-learning; educational games;
fLanguage :
English
Journal_Title :
Industrial Electronics, IEEE Transactions on
Publisher :
ieee
ISSN :
0278-0046
Type :
jour
DOI :
10.1109/TIE.2007.907030
Filename :
4376292
Link To Document :
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