DocumentCode :
969114
Title :
Educating the next generation of game developers
Author :
Zyda, Michael
Author_Institution :
GamePipe Lab., Univ. of Southern California, CA
Volume :
39
Issue :
6
fYear :
2006
fDate :
6/1/2006 12:00:00 AM
Firstpage :
30
Lastpage :
34
Abstract :
The current revolution in videogaming used for both entertainment and serious purposes engenders a strong requirement that we advance the state of the art of game technology and design through our university research and education programs. To make this happen, many universities have begun new degree programs focused on game design and development. This special issue profiles four programs that are exploring this emerging and important discipline and have proposed similar - or even novel - solutions to the challenges it presents
Keywords :
computer aided instruction; computer games; computer science education; educational courses; software engineering; education degree programs; entertainment; game design; game development; game technology; university research; videogaming; Art; Computer architecture; Computer industry; Computer science; Educational institutions; Educational programs; Games; Government; Hardware; Toy industry; computers and education; digital media curricula; game design and development;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2006.197
Filename :
1642606
Link To Document :
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