DocumentCode
969126
Title
Play-centric games education
Author
Fullerton, Tracy
Author_Institution
Sch. of Cinema-Telev., Univ. of Southern California, CA
Volume
39
Issue
6
fYear
2006
fDate
6/1/2006 12:00:00 AM
Firstpage
36
Lastpage
42
Abstract
Major universities around the world now offer degree programs in game design in response to student demand; more than 80 such programs exist in North America alone. Recognizing the overwhelming interest in guidelines for teaching game design, the International Game Developers Association established a committee to help educators craft a curriculum that reflects the real-world creative process of professional game designers. The interactive media program at the USC School of Cinema-Television combines a broad liberal arts education with the technical expertise needed to create games that provide players with a narratively rich and emotionally immersive experience
Keywords
computer games; computer science education; multimedia computing; teaching; International Game Developers Association; USC School of Cinema-Television; degree programs; game design teaching; interactive media program; liberal arts education; play-centric games education; technical expertise; Collaborative software; Computer science; Games; History; Humans; Mathematical programming; Music; Production; Programming profession; Toy industry; computers and education; digital media curricula; game design and development;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2006.205
Filename
1642608
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