• DocumentCode
    969126
  • Title

    Play-centric games education

  • Author

    Fullerton, Tracy

  • Author_Institution
    Sch. of Cinema-Telev., Univ. of Southern California, CA
  • Volume
    39
  • Issue
    6
  • fYear
    2006
  • fDate
    6/1/2006 12:00:00 AM
  • Firstpage
    36
  • Lastpage
    42
  • Abstract
    Major universities around the world now offer degree programs in game design in response to student demand; more than 80 such programs exist in North America alone. Recognizing the overwhelming interest in guidelines for teaching game design, the International Game Developers Association established a committee to help educators craft a curriculum that reflects the real-world creative process of professional game designers. The interactive media program at the USC School of Cinema-Television combines a broad liberal arts education with the technical expertise needed to create games that provide players with a narratively rich and emotionally immersive experience
  • Keywords
    computer games; computer science education; multimedia computing; teaching; International Game Developers Association; USC School of Cinema-Television; degree programs; game design teaching; interactive media program; liberal arts education; play-centric games education; technical expertise; Collaborative software; Computer science; Games; History; Humans; Mathematical programming; Music; Production; Programming profession; Toy industry; computers and education; digital media curricula; game design and development;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2006.205
  • Filename
    1642608