DocumentCode :
978641
Title :
On particle path generation based on quadrilinear interpolation and Bernstein-Bezier polynomials
Author :
Hamann, Bernd ; Wu, Donghua ; Moorhead, Robert J., II
Author_Institution :
Dept. of Comput. Sci., California Univ., Davis, CA, USA
Volume :
1
Issue :
3
fYear :
1995
fDate :
9/1/1995 12:00:00 AM
Firstpage :
210
Lastpage :
217
Abstract :
Particle path computation in unsteady 3D vector fields given in discrete, structured form (i.e., as a hexahedral curvilinear grid) requires the local approximation of the vector field and the path. Quadrilinear interpolation and Bernstein-Bezier polynomials are used for the local vector field and path approximation. The next point in a sequence of points on a particle path is computed using this local approximation. Bernstein-Bezier polynomials are primarily used in geometric modeling, and their properties allow direct computation of points on a particle path
Keywords :
approximation theory; computational geometry; data visualisation; flow visualisation; interpolation; physics computing; polynomials; Bernstein-Bezier polynomials; curvilinear grid; direct computation; geometric modeling; hexahedral curvilinear grid; local approximation; local vector field; particle path computation; particle path generation; path approximation; quadrilinear interpolation; scientific visualization; unsteady 3D vector fields; vector field; Computational modeling; Computer science; Differential equations; Grid computing; Interpolation; Numerical stability; Physics computing; Polynomials; Solid modeling; Visualization;
fLanguage :
English
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
Publisher :
ieee
ISSN :
1077-2626
Type :
jour
DOI :
10.1109/2945.466716
Filename :
466716
Link To Document :
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