• DocumentCode
    982687
  • Title

    3-D Virtual Studio for Natural Inter-“Acting”

  • Author

    Kim, Namgyu ; Woo, Woontack ; Kim, Gerard J. ; Park, Chan-Mo

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Pohang Univ. of Sci. & Technol.
  • Volume
    36
  • Issue
    4
  • fYear
    2006
  • fDate
    7/1/2006 12:00:00 AM
  • Firstpage
    758
  • Lastpage
    773
  • Abstract
    Virtual studios have long been used in commercial broadcasting. However, most virtual studios are based on "blue screen" technology, and its two-dimensional (2-D) nature restricts the user from making natural three-dimensional (3-D) interactions. Actors have to follow prewritten scripts and pretend as if directly interacting with the synthetic objects. This often creates an unnatural and seemingly uncoordinated output. In this paper, we introduce an improved virtual-studio framework to enable actors/users to interact in 3-D more naturally with the synthetic environment and objects. The proposed system uses a stereo camera to first construct a 3-D environment (for the actor to act in), a multiview camera to extract the image and 3-D information about the actor, and a real-time registration and rendering software for generating the final output. Synthetic 3-D objects can be easily inserted and rendered, in real time, together with the 3-D environment and video actor for natural 3-D interaction. The enabling of natural 3-D interaction would make more cinematic techniques possible including live and spontaneous acting. The proposed system is not limited to broadcast production, but can also be used for creating virtual/augmented-reality environments for training and entertainment
  • Keywords
    computer vision; feature extraction; image registration; image segmentation; 3D virtual studio; augmented reality; cinematic techniques; image extraction; image segmentation; real-time registration; Broadcasting; Cameras; Data mining; Laboratories; Real time systems; Rendering (computer graphics); Two dimensional displays; Virtual environment; Virtual reality; Weather forecasting; Augmented reality; calibration; image segmentation; multiview and stereo cameras; registration; three-dimensional (3-D) interaction; three-dimensional (3-D) model reconstruction; virtual environment (VE); virtual studio; z-keying;
  • fLanguage
    English
  • Journal_Title
    Systems, Man and Cybernetics, Part A: Systems and Humans, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1083-4427
  • Type

    jour

  • DOI
    10.1109/TSMCA.2005.855752
  • Filename
    1643824