• DocumentCode
    984340
  • Title

    Interactive visualization of three-dimensional vector fields with flexible appearance control

  • Author

    Shen, Han-Wei ; Bordoloi, Udeepta D. ; Li, Guo-Shi

  • Author_Institution
    Dept. of Comput. & Inf. Sci., Ohio State Univ., Columbus, OH, USA
  • Volume
    10
  • Issue
    4
  • fYear
    2004
  • Firstpage
    434
  • Lastpage
    445
  • Abstract
    We present an interactive texture-based algorithm for visualizing three-dimensional steady and unsteady vector fields. The goal of the algorithm is to provide a general volume rendering framework allowing the user to compute three-dimensional flow textures interactively and to modify the appearance of the visualization on the fly. To achieve our goal, we decouple the visualization pipeline into two disjoint stages. First, flow lines are generated from the 3D vector data. Various geometric properties of the flow paths are extracted and converted into a volumetric form using a hardware-assisted slice sweeping algorithm. In the second phase of the algorithm, the attributes stored in the volume are used as texture coordinates to look up an appearance texture to generate both informative and aesthetic representations of the vector field. Our algorithm allows the user to interactively navigate through different regions of interest in the underlying field and experiment with various appearance textures. With our algorithm, visualizations with enhanced structural perception using various visual cues can be rendered in real time. A myriad of existing geometry-based and texture-based visualization techniques can also be emulated.
  • Keywords
    computational geometry; computer graphic equipment; data visualisation; flow visualisation; image texture; rendering (computer graphics); flow visualization; geometry-based visualization; graphics hardware; hardware-assisted slice sweeping algorithm; interactive texture-based visualization algorithm; line integral convolution; structural perception; texture synthesis; three-dimensional vector fields flexible appearance control; visualization pipeline decoupling; volume rendering; Convolution; Data mining; Data visualization; Graphics; Hardware; Navigation; Pipelines; Rendering (computer graphics); Runtime; Shape; Flow visualization; appearance control; graphics hardware.; line integral convolution; texture synthesis; vector field visualization; volume rendering; Algorithms; Computer Graphics; Computer Simulation; Image Enhancement; Image Interpretation, Computer-Assisted; Imaging, Three-Dimensional; Models, Theoretical; User-Computer Interface;
  • fLanguage
    English
  • Journal_Title
    Visualization and Computer Graphics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    1077-2626
  • Type

    jour

  • DOI
    10.1109/TVCG.2004.13
  • Filename
    1298800