DocumentCode
984845
Title
From Cells to Cell Processors: The Integration of Health and Video Games
Author
Sawyer, Ben
Author_Institution
Digitalmill
Volume
28
Issue
6
fYear
2008
Firstpage
83
Lastpage
85
Abstract
Healthcare offers special opportunities for the application of game research and technology. This was evident in the presentations at the 2007 Games for Health Conference.One of the most important sectors seeing the impact of games is health. In 2004, with support from the Lounsberry Foundation and the Woodrow Wilson International Center for Scholars, the Serious Games Initiative started the Games for Health Project. The Serious Games Initiative focuses on all sectors, but after surveying many usage areas for games, we felt that health and healthcare had special opportunities for games.
Keywords
computer games; health care; cell processor; health care; video game; Biomarkers; Computer networks; Computer science; Economic indicators; Game theory; History; Medical services; Moore´s Law; Toy industry; Virtual reality; Games for Health Conference; healthcare; video games; Delivery of Health Care; Diagnosis, Computer-Assisted; Systems Integration; Therapy, Computer-Assisted; User-Computer Interface; Video Games;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/MCG.2008.114
Filename
4670104
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