Title :
Evaluation of a Low-Cost 3D Sound System for Immersive Virtual Reality Training Systems
Author :
Doerr, Kai-Uwe ; Rademacher, Holger ; Huesgen, Silke ; Kubbat, Wolfgang
Author_Institution :
California Inst. for Telecommun. & Inf. Technol., Irvine, CA
Abstract :
Since head mounted displays (HMD), datagloves, tracking systems, and powerful computer graphics resources are nowadays in an affordable price range, the usage of PC-based "virtual training systems" becomes very attractive. However, due to the limited field of view of HMD devices, additional modalities have to be provided to benefit from 3D environments. A 3D sound simulation can improve the capabilities of VR systems dramatically. Unfortunately, realistic 3D sound simulations are expensive and demand a tremendous amount of computational power to calculate reverberation, occlusion, and obstruction effects. To use 3D sound in a PC-based training system as a way to direct and guide trainees to observe specific events in 3D space, a cheaper alternative has to be provided, so that a broader range of applications can take advantage of this modality. To address this issue, we focus in this paper on the evaluation of a low-cost 3D sound simulation that is capable of providing traceable 3D sound events. We describe our experimental system setup using conventional stereo headsets in combination with a tracked HMD device and present our results with regard to precision, speed, and used signal types for localizing simulated sound events in a virtual training environment
Keywords :
audio-visual systems; computer based training; data gloves; helmet mounted displays; solid modelling; virtual reality; 3D environment; 3D sound simulation; 3D sound system; PC-based training; computer graphics; datagloves; head mounted displays; immersive virtual reality training systems; stereo headset; tracking systems; Acoustic measurements; Aerospace simulation; Audio systems; Computational modeling; Computer displays; Data gloves; Discrete event simulation; Psychoacoustic models; Reverberation; Virtual reality; 3D sound simulation; virtual environments; virtual training.; Acoustics; Audiovisual Aids; Computer-Assisted Instruction; Ecosystem; Equipment Design; Equipment Failure Analysis; Software; Sound; Sound Localization; User-Computer Interface;
Journal_Title :
Visualization and Computer Graphics, IEEE Transactions on
DOI :
10.1109/TVCG.2007.37