• DocumentCode
    997901
  • Title

    Backface culling snags (rendering algorithm)

  • Author

    Blinn, James F.

  • Author_Institution
    California Inst. of Technol., Pasadena, CA, USA
  • Volume
    13
  • Issue
    6
  • fYear
    1993
  • Firstpage
    94
  • Lastpage
    97
  • Abstract
    A potential problem in a common implementation of backface culling, a simple trick used in some polygon-based rendering algorithms to reduce the number of polygons that must be considered, is discussed. A solution to this problem and the solution´s benefits are presented.<>
  • Keywords
    rendering (computer graphics); backface culling; polygon-based rendering algorithms; Application software; Clocks; Computer graphics; Facial animation; Rendering (computer graphics); Solids; Spatial databases; System testing; Turning;
  • fLanguage
    English
  • Journal_Title
    Computer Graphics and Applications, IEEE
  • Publisher
    ieee
  • ISSN
    0272-1716
  • Type

    jour

  • DOI
    10.1109/38.252595
  • Filename
    252595