DocumentCode
997901
Title
Backface culling snags (rendering algorithm)
Author
Blinn, James F.
Author_Institution
California Inst. of Technol., Pasadena, CA, USA
Volume
13
Issue
6
fYear
1993
Firstpage
94
Lastpage
97
Abstract
A potential problem in a common implementation of backface culling, a simple trick used in some polygon-based rendering algorithms to reduce the number of polygons that must be considered, is discussed. A solution to this problem and the solution´s benefits are presented.<>
Keywords
rendering (computer graphics); backface culling; polygon-based rendering algorithms; Application software; Clocks; Computer graphics; Facial animation; Rendering (computer graphics); Solids; Spatial databases; System testing; Turning;
fLanguage
English
Journal_Title
Computer Graphics and Applications, IEEE
Publisher
ieee
ISSN
0272-1716
Type
jour
DOI
10.1109/38.252595
Filename
252595
Link To Document