شماره ركورد :
1214780
عنوان مقاله :
ﺑﺮرﺳﯽ ﻧﻘﺶ ﺷﺒﮑﻪ ﻫﺎي اﺟﺘﻤﺎﻋﯽ و ﺑﺎزي ﻫﺎي ﮐﺎﻣﭙﯿﻮﺗﺮي ﺑﺮ ﻣﯿﺰان ﭘﺮﺧﺎﺷﮕﺮي و اﺿﻄﺮاب ﺗﺤﺼﯿﻠﯽ داﻧﺶ آﻣﻮزان دﺧﺘﺮ ﻣﻘﻄﻊ ﻣﺘﻮﺳﻄﻪ دوره دوم ﻣﻨﻄﻘﻪ 8 ﺷﻬﺮ ﺗﻬﺮان
عنوان به زبان ديگر :
The role of social networks and computer games on the level of aggression and academic anxiety of female high school students in the 8th district of Tehran
پديد آورندگان :
ﺑﺎﻻزاده، زﻫﺮا داﻧﺸﮕﺎه آزاد اﺳﻼﻣﯽ واﺣﺪ ﺗﻬﺮان ﺷﻤﺎل
تعداد صفحه :
20
از صفحه :
113
از صفحه (ادامه) :
0
تا صفحه :
132
تا صفحه(ادامه) :
0
كليدواژه :
نقش شبكه‌هاي اجتماعي , بازي‌هاي كامپيوتري , پرخاشگري , اضطراب تحصيلي
چكيده فارسي :
ﻣﻄﺎﻟﻌﻪ ﺣﺎﺿﺮ ﺑﺎ ﻫﺪف ﺗﻌﯿﯿﻦ ﻧﻘﺶ ﺷﺒﮑﻪ ﻫﺎي اﺟﺘﻤﺎﻋﯽ و ﺑﺎزي ﻫﺎي ﮐﺎﻣﭙﯿﻮﺗﺮي ﺑﺮ ﻣﯿﺰان ﭘﺮﺧﺎﺷـﮕﺮي و اﺿﻄﺮاب ﺗﺤﺼﯿﻠﯽ داﻧﺶ آﻣﻮزان دﺧﺘﺮ ﻣﻘﻄﻊ ﻣﺘﻮﺳﻄﻪ دوره دوم ﻣﻨﻄﻘﻪ 8 ﺷﻬﺮ ﺗﻬـﺮان اﻧﺠـﺎم ﺷـﺪ . روش ﻣﻄﺎﻟﻌﻪ ﺣﺎﺿﺮ ﺗﻮﺻﯿﻔﯽ - ﻫﻤﺒﺴﺘﮕﯽ ﺑﻮد. ﺟﺎﻣﻌﻪ آﻣـﺎري اﯾـﻦ ﻣﻄﺎﻟﻌـﻪ ﺷـﺎﻣﻞ داﻧـﺶ آﻣـﻮزان دﺧﺘـﺮ ﻣﻘﻄـﻊ ﻣﺘﻮﺳﻄﻪ دوره دوم ﻣﻨﻄﻘﻪ 8 ﺷﻬﺮ ﺗﻬﺮان در ﺳﺎل ﺗﺤﺼﯿﻠﯽ 1398-99 ﺑﻮدﻧﺪ. ﺣﺠﻢ ﻧﻤﻮﻧﻪ ﺑـﺮ اﺳـﺎس ﺟـﺪول ﮐﺮﺟﺴﯽ و ﻣﻮرﮔﺎن 347 ﻧﻔﺮ ﺗﻌﯿﯿﻦ ﺷﺪ ﮐﻪ ﺑﺮاﺳﺎس روش ﻧﻤﻮﻧﻪ ﮔﯿﺮي ﺧﻮﺷﻪ اي ﺗﺼﺎدﻓﯽ اﻧﺘﺨـﺎب ﺷـﺪﻧﺪ اﺑﺰار ﮔﺮدآوري داده ﻫﺎ ﺗﻠﻔﯿﻖ و ﺗﻠﺨﯿﺼﯽ از ﭘﺮﺳﺸﻨﺎﻣﻪ ﻫﺎي اﺳﺘﺎﻧﺪارد و ﻣﺤﻘﻖ ﺳﺎﺧﺘﻪ ﺑـﻮد . ﺗﺠﺰﯾـ ﻪ وﺗﺤﻠﯿـ ﻞ داده ﻫــﺎ ﺑــﺎ اﺳــﺘﻔﺎده از روش ﻣﻌــﺎدﻻت ﺳــﺎﺧﺘﺎري ﻧﺸــﺎن داد اﺳــﺘﻔﺎده از ﺷــﺒﮑﻪ ﻫــﺎي اﺟﺘﻤــﺎﻋﯽ ﺑــﺮ ﻣﯿــﺰان ﭘﺮﺧﺎﺷﮕﺮي و اﺿـﻄﺮاب ﺗﺤﺼـﯿﻠﯽ داﻧـﺶ آﻣـﻮزان ﺗـﺄﺛ ﯿﺮ ﻣﻨﻔـﯽ و ﻣﻌﻨـﺎداري دارد )0/05
چكيده لاتين :
The aim of this study was to determine the role of social networks and computer games on the level of aggression and academic anxiety of female high school students in the 8th district of Tehran. The method of the present study was descriptive-correlative. The statistical population of this study included female high school students in the second period of District 8 of Tehran in the academic year 2009-2010. The sample size based on Krejcie and Morgan table was included of 347 people who were selected based on random cluster sampling method. The data collection tool was combination and summary of standard and researcher-made questionnaires. Data analysis by means of structural equation method showed that the use of social networks has a negative and significant effect on students' aggressiveness and academic anxiety (p <0.05). The use of computer games has a positive and significant effect on students' academic anxiety (p <0.05). It is suggested that the use of virtual social networks in the service of educational goals at primary schools be considered.
سال انتشار :
1399
عنوان نشريه :
مديريت و چشم انداز آموزش
فايل PDF :
8405508
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