شماره ركورد :
998295
عنوان مقاله :
مدلسازي سه بعدي اشيائ با بافت يكسان و بدون تارگت گذاري با استفاده از روش نور ساخت يافته: طراحي، ساخت و ارزيابي
عنوان به زبان ديگر :
3D Modeling of Identical Texture and Non-target Rate Objects using Structured Light Method: Design, Construction and Evaluation
پديد آورندگان :
جعفري، اكبر دانشگاه تبريز - دانشكده فني و مهندسي مرند - گروه نقشه برداري , صمدزادگان، فرهاد دانشگاه تهران - پرديس دانشكده هاي فني - دانشكده مهندسي نقشه برداري و اطلاعات مكاني , سعادت سرشت، محمد دانشگاه تهران - پرديس دانشكده هاي فني - دانشكده مهندسي نقشه برداري و اطلاعات مكاني , امامي، حسن دانشگاه تبريز - دانشكده فني و مهندسي مرند - گروه نقشه برداري
تعداد صفحه :
11
از صفحه :
73
تا صفحه :
83
كليدواژه :
الگوهاي نواري , تارگت هاي نوري , مدلسازي سه‌بعدي , فتوگرامتري بردكوتاه , نور ساخت‌يافته
چكيده فارسي :
مدلسازي سه بعدي سطح ، يكي از مهم ترين كارهاي فتوگرامتري برد كوتاه است كه با توجه به دامنه گسترش آن در كاربردهاي مختلف، توجه طيف وسيعي از كاربران و پژوهشگران را به خود معطوف كرده است. در روشهاي مختلف مدلسازي سه‌بعدي، عواملي نظيردقت، هزينه، فواصل و پراكندگي نقاط اندازه‌گيري، ميزان تغيير شكل سطح شيء، خصوصيات محيط كاري، زمان مجاز براي اندازه‌گيري، امكان دسترسي به شيء، جنس شيء، بافت و رنگ سطح شيء، ثابت يا متحرك بودن شيء، تأثير دارند. علاو بر آن، در همه اين روشها، اتوماتيك كردن فرايند بازسازي سطح و تناظريابي اتوماتيك نقاط متناظر از چالشهاي پيش رو است. از بين اين روشها، روش نور ساخت‌يافته مي‌تواند در مواردي كه امكان نصب تارگت بر روي سطح شيء وجود ندارد و يا امكان تعيين نقاط متناظر بصورت اتوماتيك با دانسيته بالا وجود ندارد (به دليل بافت يكسان سطح شيء) ، به عنوان يك روش راهگشا با امكان اتوماتيك‌سازي فرايند مدلسازي سه‌بعدي مطرح گردد. در اين روش نيز نظير ساير روشها، مشكل اصلي تعيين نقاط متناظر بصورت اتوماتيك مي باشد، كه براي حل آن از الگوهاي نوري كددار استفاده مي‌شود. هدف از اين تحقيق، طراحي، ساخت و ارزيابي مدلسازي سه بعدي اشياء با بافت يكسان و بدون نياز به تارگت گذاري با استفاده از روش نورساخت يافته مي باشد. براي اين منظور از دوربين ديجيتال Power shot G3 براي تهيه تصاوير و پروژكتور Infocus X2 براي تصوير كردن نور ساخت يافته بر سطح شيء استفاده شده است. براي مدلسازي سه‌بعدي، يك مجسمه به ابعاد 120´50 سانتي‌متر با بافت يكسان انتخاب گرديد. سپس، براي افزايش دانسيته نقاط سه بعدي استخراج شده از سطح جسم، علاوه بر كدگذاري باينري، از انتقال فاز نيز استفاده شد. نتايج روش پيشنهادي نشان داد كه روش پياده‌سازي شده قادر است با دقت متوسط 100± ميكرون با در نظر گرفتن ريشه ميانگين مربع خطا (RMSE)، اطلاعات سه‌بعدي سطح شيء را استخراج كند.
چكيده لاتين :
The physical world around us is three-dimensional (3D); yet traditional cameras and imaging sensors are able to acquire only two-dimensional (2D) images that lack the depth information. This fundamental restriction greatly limits our ability to perceive and to understand the complexity of real-world objects. The past several decades have marked tremendous advances in research, development, and commercialization of 3D surface imaging technologies, stimulated by application demands in a variety of market segments, advances in high-resolution and high-speed electronic imaging sensors, and ever-increasing computational power. The term “3D imaging” refers to techniques that are able to acquire true 3D data, i.e., values of some property of a 3D object, such as the distribution of density, as a function the 3D coordinates (x, y, z). A more general 3D surface imaging system is able to acquire a scalar value, such as surface reflectance, associated with each point on the nonplanar surface. One principal method of 3D surface imaging is based on the use of “structured light,” i.e., active illumination of the scene with specially designed 2D spatially varying intensity pattern. An imaging sensor (a video camera, for example) is used to acquire a 2D image of the scene under the structured-light illumination. If the scene is a planar surface without any 3D surface variation, the pattern shown in the acquired image is similar to that of the projected structured-light pattern. However, when the surface in the scene is nonplanar, the geometric shape of the surface distorts the projected structured-light pattern as seen from the camera. The principle of structured-light 3D surface imaging techniques is to extract the 3D surface shape based on the information from the distortion of the projected structured-light pattern. Accurate 3D surface profiles of objects in the scene can be computed by using various structured-light principles and algorithms. The 3D modeling of object surface is one of the most important tasks of close-range photogrammetry when considering expanding range of different applications, considering focusing by a wide range of users and researchers. Numerous techniques for surface imaging by structured light are currently available. The various methods of 3D modeling depend on different factors such as the cost, distance and dispersion of measurement points, the amount of surface object deformation, characteristics of the work environment, time allowed for the measurement, object type, texture and color of the object, the stationary or moving of objects. In addition, in all these methods, automate of reconstruction and the automatic matching of corresponding points are the main challenges. Among these methods, the structured light method can be considered as a method to help automate of 3D reconstruction, when does not exist possibility of installation on the target object or is not possible to determine the high-density and automatic corresponding points (due to the same texture object). In this method, to produce 3D data of the object, a light pattern with known geometrical structure are projected on the surface of the object by means of projection tool. Then, the depth of the object is calculated using the distortion of the image taken by the camera. In the structured light method, as well as other methods, the main problem is determining corresponding points automatically, which is used to solve the coded light patterns. The aim of the research is design, construction and evaluation of modeling 3D objects that have the same texture and without the need to target investment, using structured light method. To this end, the Power shot G3 digital camera and Infocus X2 projector are used to take images and to project of structured light on the surface of the object, respectively. In this research, to achieve optimal accuracy and performance of 3D reconstruction process automatically, and create a unique identifier for automatic matching of each point measurement has been used 14 binary light pattern. To implement of 3D modeling, a statue 120´50 cm dimensions were chosen with the same texture. Then, to increase the density of 3D points extracted from the surface, in addition to binary coding, the phase transition was used. The results showed that the proposed method could be implemented with an average of ±100 micron accuracy in terms of the root mean square error (RMSE), to extract 3D information of surface objects
سال انتشار :
1396
عنوان نشريه :
مهندسي نقشه برداري و اطلاعات مكاني
فايل PDF :
7331095
عنوان نشريه :
مهندسي نقشه برداري و اطلاعات مكاني
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